Spark Enigma

Official Rules & Guide

Spark Enigma is a Digital Collectible Card game where players command powerful creatures known as Picos to battle for supremacy. You will build a customized deck of 60 cards, combining Picos, elemental Flux, and strategic Command cards to outwit your opponent. Deploy your Picos to the Vanguard and Rearguard zones, upgrade them into more powerful forms, and unleash devastating Strikes to claim victory!

Goal of the Game

You win the game if you achieve any of these three conditions:

Card Types

There are three core types of cards you will use to build your strategy:

Deck Construction

The Play Area

Turn Structure

1. Draw Phase

Draw 1 card from your deck. (The player who goes first cannot draw on their first turn.)

2. Main Phase

You may do any of the following in any order:

3. Combat Phase (Optional)

Your Vanguard may attack the enemy Vanguard by using a Strike. You must have the required amount of Flux attached to pay for the Strike. (You do not discard Flux when striking!)

First Turn Restriction: The player who goes first cannot use a Strike on their first turn, and cannot play an Agent card.

Applying Damage:

Status Conditions

Vanguards can only have one Status Condition at a time. Status Conditions are instantly removed if the Pico is Recalled to the Rearguard or Upgraded.

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